hoi4 soviet union guide 2021
First just build civs in Moscow and Kiev, and try to go War Economy. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 The New Soviet Woman4. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. To ensure I help you, I have a couple of questions. Support Companies: Same as all the other tanks. However, proper variants can still sometimes right-click heavies, due to the generally poor defensive nature of tanks. Expand the Agitprop7. For volunteers, it's different because you're capped on the number you can send. New comments cannot be posted and votes cannot be cast. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. If you can make their troops suffer, you can push easily.-----. maybe CAS/air superiority issues? Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. Thank you! Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer 10 Powerful Hearts of Iron 4 Infantry Templates. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? You can find part 1 here, part 2 here and part 3 here. Hi, thank you for the comment. (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. Here is my post, can u please help ? Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). Winter is a game changer. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. America didn't intervene. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). A Guide to The Great Purge - Paradox Interactive Forums The year is 1936 and tensions over China are progressively escalating. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. Finally, you need to consider what variants you want to use. Then you tripled down on this and built forts and state AA, a complete waste of construction time. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. By the way, this was generally my first game for the Soviets. Do I need to mass upgrade my railways and build depots too? These are meant to be cost-efficient, after all. Engineers, logistics, maybe support AT if you have the techs. Finally, logistics should be applied as needed. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. You can't do it instantly but you can be pretty quick. You need to send in the tanks whenever you see red bubbles. Required fields are marked *, You may use these HTML tags and attributes:
. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Finally, variants. Clicking on the branches leads to the appropriate section. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. This item has been removed from the community because it violates Steam Community & Content Guidelines. r/hoi4 on Reddit: The Comprehensive Division Template Guide, Part 4/5 My 4 tanks can't do crap against infantry nor other tanks even attrition. If you don't care about armor, support artillery is worth it if you do SF. Specify when and how many. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? HOI4 Soviet Union Guide time. The rest pretty much comes down to your abilities and micro/using hotkeys. Hi you seem a pro in Soviet Union. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . Shock Troopers. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. My main inf are 30 width pure inf with log, eng, and rec. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. As a Russian player, I am very pleased to have such a successful game for the USSR. This is so youre not totally unprepared when the Axis invaded you in 1941. Press question mark to learn the rest of the keyboard shortcuts. (same as infantry but no reckon but maintenance). Guide - Steam Community The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. You need to sign in or create an account to do that. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). 120 divisions of 20 width infantry with artillery, AA and engineers. Just do your normal technologies and focuses. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. All trademarks are property of their respective owners in the US and other countries. I prefer using artillery, but rockets can be used. It will go into great detail and teach you many things about the game, the USSR in specific. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Oh yes, how could I forget? Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. Finally, tanks. Easy to Learn: Tracer - A Comprehensive Guide! You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. Valve Corporation. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. New comments cannot be posted and votes cannot be cast. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. Alas, France is on the brink of civil war with the communists quickly growing in strength. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Then research heavy 2 with bonus. Would go a long way towards fixing things. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. This item has been removed from the community because it violates Steam Community & Content Guidelines. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. Talk to your allies to sell licenses like the medium tank II. All countries trade with you FIRST and buy licenses like Fighter I from you. Soviet Union, as one of the seven major powers, has a unique national focus tree. The Anti- Soviet Trotskyist Center13. War Heroes18. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! I deleted some and converted others to 2 width edit templates. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Check out my other nation guides. You want to keep Kalinin and you absolutely dont need Khrushcev. Do you erase half of the army when spain c.w. HoI4's product manager, on the intricacies of budgeting a game development. This item will only be visible to you, admins, and anyone marked as a creator. These rules will help your game run smoother and increase your chances onto securing world domination. You have a couple of different infantry templates but they're all not good. 148. r/hoi4. Steam Community :: Guide :: How to Form the Soviet Union in Kaiserreich Can upgrade reliability and armor if you have extra XP. Tried yesterday with bunkers lvl 5 and they breached it in a few months. This item will only be visible in searches to you, your friends, and admins. Press J to jump to the feed. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Support engineer, signal, maintenance, recon. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. 1 / 5. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Also, let me know what nation you would like to see in my next guide in the pool below. Send what volunteers you can and constantly improve the template as they fight. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. You must ensure that you have air superiority so that the Axis forces do not break through your front line. The tanks don't fight. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. In theory, they will automatically retreat to more defensible terrain as they are pushed back. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. Soviet Union Guide - Defense in Depth : r/hoi4 - reddit Hello Tomorrow! - Wikipedia HOI4 Soviet Union Guide time. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. AT and Field hospital supports are useless and too expensive. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Soviet national focus tree - Hearts of Iron 4 Wiki - Paradox Wikis Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? Is there any nations you would like me to do? First of, mot will make your divisions cheaper, but mech will make them have better stats overall. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Hearts of Iron IV: Communist China Guide - KeenGamer Modding guide for the new decisions & missions system in patch 1.5. Hm, that seems like a good idea. All rights reserved. Cookie Notice Support Companies: ALWAYS engineers on your marines. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Not out of the ordinary. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. But there is one challenge every Soviet Player must go through - a Purge. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. It is rich in both natural and human resources and has decent technology. In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. I'm not trying to do the same strategy, but using some parts to improve my game. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. YOU ARE A MAGNIFICENT SOVIET ONION! The numbers are all with full 1945 tech but no doctrines. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan.
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